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It is not that we dont want more people to play our game. We do all our development in our free time since this is a hobby project. Supporting Steam VR is something we want to do, but everything has it's place and time. 

Fair enough. I would assume that making a game be compatible with SteamVR would ensure achieving compatibility with every headset around (which includes the Oculus family too!). But well, it's your project. I just wanted to try it. I'll play something else.