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Creepy, then insightful, then sad, then creepy again. All I have to say is WELL DONE to everyone involved. I was tense before the game even really began, but it expertly maintained that suspense throughout the surprisingly complex narrative. I didn't know what to feel while playing. Was that creature deserving of pity? I'm still not quite sure.

The writing, the artwork, the voice...everything worked just right. Minimalism was key here. 

I'll be thinking about this one for a long time. I've also taken a look at radio.Signal, and intend to play it sometime when I'm not about to go to sleep (this was a wonderful mistake, thank you).