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I had a blast, I don't even know where to start. 

So art style - you nailed it, considering it only uses 3 colors. At first it was hard to believe so I looked carefully on every asset to find the 4th color to no avail. Looks fantastic.

Gameplay - I really enjoyed the hat throwing mechanic, but I would like to have more control over the throwing part. For example sometimes I would like the hat to be thrown just a little further/shorter. I think it would make sense having "the longer you hold the button the further the throw" would be great. Otherwise, polished and enjoyable.

SFX - The sound effects weren't annoying and each fit into the game, however I would like some sort of ambiance - wind/thunder/rain or just background music. It felt a bit lackluster hearing nothing at times. 

I also would like to complement the little story you got over there. I for one like when the story is evolving on other characters and not just the player itself, so big plus there from me.

Overall, great polished work with an interesting concept. Thanks!

(+1)

Thank you for your detailed comments and feedback!

I really enjoyed the 3 color limitation and tried to push it as much as I could. I'm pleased with the result.

That's a great point about the hat mechanic - I agree, having adjustable throw distance would have been an improvement.

I had plans to make music for each level, but unfortunately I ran out of time. I will definitely prioritize that higher next time. The problem with only adding some sound effects is that it becomes more noticeable when there isn't any ;)

Glad you enjoyed the story! Thanks for playing!

If it was a time problem, don't worry about it. I pointed it out because overall the game was really polished and there weren't really any bad things to say. Your time was spent well making the main game loop and levels and art - which are way more important in a game. (There are exceptions when audio is pretty important in other games, like mine for example, but that doesn't matter here)