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(2 edits)

Here's a link to the sample project with the same scene as above: [Link Removed]

There is an error it's throwing out:

NullReferenceException: Object reference not set to an instance of an object
SuperTextMesh.get_data () (at C:/Users/Ron/Desktop/Ron's Files/Projects/Game Projects/Unity/PickPocket/Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:504)
SuperTextMesh.get_GetTime () (at C:/Users/Ron/Desktop/Ron's Files/Projects/Game Projects/Unity/PickPocket/Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:579)
SuperTextMesh.Rebuild (Single startTime, Boolean readAutomatically) (at C:/Users/Ron/Desktop/Ron's Files/Projects/Game Projects/Unity/PickPocket/Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:944)
SuperTextMesh.Rebuild (Boolean readAutomatically) (at C:/Users/Ron/Desktop/Ron's Files/Projects/Game Projects/Unity/PickPocket/Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:935)
SuperTextMesh.Update () (at C:/Users/Ron/Desktop/Ron's Files/Projects/Game Projects/Unity/PickPocket/Assets/Clavian/SuperTextMesh/Scripts/SuperTextMesh.cs:994)