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Hey, Nice to see you here !

It's pretty simple to do, call this anywhere in your game:

Controls("keyboard")

And the keyboard controls would be enabled, and incase if the user closed the keyboard you will have to re-open it for him, best by doing:

--Will make the keyboard open whenever the user touches the screen
function _touchpressed()
 textinput(true)
end

To get the keyboard input check _textinput, _keypressed, _keyreleased and Keyboard/isKDown in the online documentation: http://liko12.readthedocs.io/