It'd be awesome if there was a way to run scenes like public functions so I could call them before an event. Like Followup(), but the scene happens, then the original scene continues right after.
I'm making a system where someone's enjoyment during sex is influenced by a Player stat. It works well enough to type out all the Actor:likes_ lines in scenes that contain sex, but it'd be great to be able to run something like that in a one line "public function" of sorts just before or after any sex scene.
Not a pressing issue or anything cause functionally it already works, just a quality of life fix / idea