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Pretty good, but it has a few glitches. Some of the story flags (as they're called in other games) are a tad bit glitchy, but nothing you can't work around.

Glitches: When I was first exploring the town, I went to Poe's shop first, and after I went to the tavern, Eros greeted me like I had gone to the tavern for the first time as well.
After interacting with Talia's shop and getting the message that I should explore the town further, after doing so I interacted again and she greeted me like I had interacted with her shop before in the "explored town" state.
Some event triggers won't happen properly, like if the MILF has a cutscene trigger in the house, and her previous cutscene was in the vegetable patch, I won't be able to access it unless I enter from another area in the house, or the cutscene for paying off the lighthouse not happening if you re-interact with Elizabeth after the initial one, and needing to wait a day to initiate that cutscene again.
Also, I'm not sure if this is a glitch, but after a cutscene (most commonly in the MILF storyline), I won't be able to access the next one until the next day, even if the context is that this is happening in one day.
Clicking anywhere in the options or save menu (and probably the other children menus of the option menu) advances text.

Other feedback: It would be nice to be able to right click and have the outlines for the interactable objects appear.
Some breeding pairs don't have animations, like Cece+doggirl and all of the regular monster combinations (at least so far, I'm currently right after the paying off the lighthouse cutscene).
It would be nice to have a chat log in case you accidentally skip over a line of dialogue.

Also, I'm not sure what amount of money I need to pay at the end of the 30 days, if they said it once, I don't remember.