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(1 edit)

I really enjoyed the improvement from last time. I loved the animations after losing each body part. The only thing that I have to pick out is the fact that the hand throwing was a little confusing I eventually understood what to do, but if you manage to remove both of your hands you get stuck in a T pose of throwing the hand. The dial feels very easy to understand and use and I feel it is perfect for a body part switching system. Going back to the arm throwing I didn't get how to shoot it at the angle correctly until a little after using it, but I think that is a given I also thought that the strength could be increased. Although I thought that the gravity and the distance were fine.
I feel like the scenery combats the character a bit the artwork of other characters shown and the main character feels as if they would be in a much more somber atmosphere it reminds me of hollow knight.

-Jarek Yatsco