Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Initial notes: First of WOW guys! I’m super impressed! I loved the beginning screen, the how to play, the gameplay this time was very improved, I even noticed the animation from whenever I would step on the radiated tiles. You guys did an amazing job and improvement from last time and I am very impressed. Round of applause!

Music volume: is it too loud, too quiet?

I think it was a little too loud. It’d be cool if it was lower or there was an option to lower the volume, but I’m not sure if it’s a big deal. I guess I can just turn down the volume on my laptop.

What did you dislike and why?

I’m not sure if I disliked much of anything this time. I still think some of the decorations, like the greyed-out consoles were a little too different, but it could be resolved with some equally-interesting but different decorations that are different from the consoles.

Did you feel like anything was missing and what?

I think it’s just nit-picky things now, like misspellings or more options to improve the robot. But that can be remedied pretty easily, so not to worried about it.

Was there something you tried to do but couldn’t?

Not really, the game objective was more clearer this time around and kind of guided the player to follow a certain task instead of going around trying things that aren’t necessary.

Did the controls feel natural?

Yes, very. I liked the diagonal movement this time around. Nice job there.

Is the objective clear?

Yes, way more clearer. I think maybe the two page explanation could be condensed into one with a little less detail but can still get the message across. That way, it makes a little less confusing if you throw too much detail at the player in the beginning.

Did you feel like you were getting adequate feedback on your actions?

Yes, the controls were quite responsive and I didn’t feel frustrated or feel like anything could be different.