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How was sneaking? 

It felt good. I wish there was a way to lose the people who spotted you without resorting to just shooting them. Why would I sneak when I have a gun.

Was it intuitive? 

Yeah, the raycasting and shadows made it clear that I should be sneaking around and should be careful when approaching rooms and corners.

How was whetzel detection (ex. range, accuracy of detection)?

The coloring of the whetzel detection was good. I do suggest making it a more unique color or a darker red. It was hard for me to see with my light color-blindness.

Do you like your move speed?

I thought the speed was good. Not to fast. I wish there was an ability to sprint or dash a distance as I got stuck on enemies if I was trying to avoid them. (I tried not to just shoot them all.)

What do you think of the map size?  

Same as Before I think the map size is fine.

What skills would make it more fun?  More challenging?

Remove the gun or at least just make it stun. I don’t need to sneak when I have a gun and the enemies don’t. I would like to see more abilities that revolve around movement. I.e., the dash or the sprint. Enemies should also move more predictably and have very noticeable patterns. You nailed it with the fast-moving fabot in the mid-section of the map.

Did you like the music and volume level?

Music was perfect. Enjoyable and at a good volume.