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Moving faster while your're pressing up and right at the same time(while being a ghost) feels a little bit weird.  You could probably fix that by normalizing the vector of your movement, then multiply it with the speed and Math.Max(Input of the x-Axis, Input of the Y-Axis), then applying it to the player.

Overall the game was fun to play. The base idea is great even if the levels were not too hard. I loved being a host and i loved the ragdolls!

 If this is what you mean it's already in the game but if not...     nut thanks for your feedback it means a lot :)

(+1)

I just tested it out again you're right. Btw i love that blurrish effect when you turn into a ghost

Ok that's a relief... i am really glad you liked it