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As a video gamer my self, I am not the type to play these types of games since I like to rush in to action unless the story gives interest to me.

Within the game I have went through many deaths till I learned that talking to the NPC's is mandatory in order to get to where you need to be. The enemies have a fair feeling to where shooting at a distance and how the others without the weapons the fire try to gang up on you with the melee weapons.

With the audio the background is great but should change from different sections within the game, the idea from someone else's review of intense music is a good idea but should really just be implanted when in a boss battle, I have not gone through the game fully and have no clue what is in it towards the end, only have gotten to the village and that is all.

Playing something similar to this, I also feel that the enemies following you after you engaged with them is good, since if you try leaving them they still follow, but at that say, when running away from them, from time to time they should slow off and no longer push to try and grab you at the wrong time so that you as the player can plan out how you would achieve getting passed the enemies.

The graphics within the game is smooth but has some little jumps where the graphics get a little fuzzy but then gets better within seconds, I do also like how it was Lego characters while the field didn't feel like Lego and more of something less pixelated and blocky.

Apart from everything I have said, the feel for the game is great and can be challenging when you are more of a rusher than a person to take time to know the story.