Operating under the assumption that I should be aiming to die, I found it rather trivial and amounting to a time grind. Otherwise, I don't know how this fits the theme, although I noticed after I died I gained a new card. Although I also had trouble seeing the effects of my cards in play especially the one that gave me the option to use more cards or something. Probably much more fun if I was trying to win lol but then, again not too sure how well it would fit the theme.