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Day 4

Hello again Internet!

Made good progress today:

  • Listed potential enemies
  • Enemies can now be placed using Tiled and even get damage and health values from the editor
  • Implemented basic enemy placement and movement code
  • Implemented initial hurt and damage logic (you can kill enemies and even die now!)

You can try it yourselves here: http://gonzalodelgado.com/SharkBlaster :-)

Be seeing you!