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Gotcha! I believe someone else had the very same issue with the game not launching or when it did launch, it was stuck loading assets on the title screen asking them if they'd like to close the program or wait. I believe they had to free up more storage (either turn off some background processes or just delete some apps they don't use.) In order to get it working.

We'll also be keeping an eye on this as the game continues to update monthly and slowly increases in file size, so that we can figure out how to cut down on it being too much space for phones.

I did all the things you told me to and it's still not working so I don't know even more lol

That's odd. >.< When the game is launched, it doesn't show anything like this does it?


It's possible there's a spec requirement for Android phones to figure out, which might take some testing among users but I'll pass some notes along to our engine programmer and see if we can figure something out about this.

Sorry that this issue is popping up. >.<

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nope nothing like that is popping up it's normal with all the sound and all I just can't hit anything I had this problem with one other game but I just gave up on that game but this game looks really cool so I will do anything to play it lol and it's ok not your fault sometimes  Android is hard to program for oh and I forgot to tell you I also have a note 20 so idk if that has something to do with it

Hey Dev, 

Tge problem here is not with the phone but your Re'npy software version. If I'm not wrong, you might have recently got an update on your Re'npy software from V7.3.5 to V7.4.2 and that is in which you created 0.17 v right. I was having the same problem and after one of the devs remade their VN in the previous version of Re'npy software, it started working. I'd advise you to downgrade your Re'npy version to 7.3.5  for the time being until the problem is resolved.

Thanks for the tip! ^^ I'll pass this along to our engine programmer and see if we can get a fix for this sometime this weekend. (When we replace the files and update them, we'll toss out a little dev update and I'll mention it here in the comments too.)