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(7 edits) (+3)

First of all, the combat in this game is wonderful. Very, very fun. Good job!

A few things that could be improved (tested from Windows x64 version):

- Definitely find someone to fix the grammar of the game text and notes. It's extremely low quality currently.

- The game sets itself to full screen any time you enter a new area or use a shrine, no matter how many times you attempt to set it to "Windowed" in Options. This is a problem because weaker computers run this game at maybe 30% speed in fullscreen, which is unplayable. Please fix it to stay in "Windowed" mode when that option is selected.

- The second boss's melee combo seems to stunlock you for all three hits most of the time, perhaps because of lag I experience on my weaker computer. If this is unintentional, please reduce the hitstun of that combo.

- Please put the bullet parrying relic in a location that we MUST pass to proceed. I completely missed it on my first playthrough, and beating the second boss without it is very hard in a decidedly unfun way.

- Please add a way to re-fight bosses, either in an optional shrine area or via the menu.


Thank you for making such a purely fun game. I had a blast! ^.^

Thank you, Your advice is helping! I agree that the second boss is a bit annoying ;_;

(3 edits)

For the record, on my second playthrough where I did have the bullet parrying relic, I had so much fun fighting the second boss that I considered letting him kill me just so I could fight him again. ^.^