What upgrades/weapons would you like to see in the game?
To name a few, Wide bullet, rapid-fire, homing bullets, a dash, and maybe some unique abilities like specials like freezing time or an explosion.
What was your favorite mechanic? How do you think it can be improved?
I enjoyed the shooting, but I think it might be more interesting if the shooting was locked to the grid system, but the mouse.
What did you dislike and why?
I didn't like how sometimes the parts of robots I killed got stuck in the grid of a desk or a table and I couldn't grab them.
Did you feel like anything was missing and what?
Not anything that I can really think of at the moment.
Did you find the art aesthetic to be cohesive?
I thought that most of the art was cohesive except for the background elements such as the high-tech desk I think it combats the simplicity of the design of the robot a bit.
Did the controls feel natural?
It took me a while to figure out all of the controls, but I think a simple tutorial section could help.
-Jarek