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(1 edit)

What upgrades/weapons would you like to see in the game?
To name a few, Wide bullet, rapid-fire, homing bullets, a dash,  and maybe some unique abilities like specials like freezing time or an explosion.

What was your favorite mechanic? How do you think it can be improved?

I enjoyed the shooting, but I think it might be more interesting if the shooting was locked to the grid system, but the mouse.

What did you dislike and why?
I didn't like how sometimes the parts of robots I killed got stuck in the grid of a desk or a table and I couldn't grab them.

Did you feel like anything was missing and what?
Not anything that I can really think of at the moment.

Did you find the art aesthetic to be cohesive?

I thought that most of the art was cohesive except for the background elements such as the high-tech desk I think it combats the simplicity of the design of the robot a bit.

Did the controls feel natural?

It took me a while to figure out all of the controls, but I think a simple tutorial section could help.

-Jarek