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Does the character feel sluggish? Is it fine for the character to feel slow if upgrades will eventually make the character feel better?
-I think the character feels sluggish due to the framerate that the run animation is played at. I dont think the speed of the character is necesarrily a big problem especially if he will 
run faster in the future. Camera is also a bit zoomed in as I did not see where I should go or where enemies were moving from. 
Can you see the game becoming too difficult? If so how do you think we should balance it?
- With the cats ability to decimate all the enemies instantly I dont think it will be difficult. I see no need in the towers at all. I do think if you change the way the cat destroys enemies it will be a lot better.
  i.e. shoot a projectile or have a cool down on its insta kill.  
Are there too many enemies? How many unique enemies do you think there should be?
- not as of now. I think it would be nice to see enemies that run faster or perhaps break from the pathing?
Turrets
What upgrades to the turrets do you want to see?
-I would like to see turrets fire faster and have more of an impact on the game. 
Is the firing speed good for the amount of enemies?
- I didnt see the towers fire at all.
How many unique Turrets do you think there should be?
- make like two or three turrets with easily distingushiable designs. 
How many Turrets per X path squares of path should there be?
- I am confused by the question.
Are the turrets’ sliders easy to use? 
- Not at all. The titles on the sliders did not give me any indication on what was happening or what it was affecting. 
Is the pathing good for the Enemies?
-yes, It worked really well. 
What kind of improvements should the Enemies have?
- Maybe add some variety in speed or pathing?

Is this cat chonky enough?
- Idk about chonkyness but I do like the design of the cat. I think he is designed well and looks good.
When shooting with the main cat do you see any improvements? If so, what are they?
- It seems like the cat is able to destroy the enemies too easily. I am able to just click on all enemies and kill them instantly. I think there should be a projectile or 
a harder way to hit enemies. 
Is the movement of the cat coherent?
-I think the frame rate on the animator is too quick. It is hard to follow. Though I loved the sprites when just aiming around. 
How are the cats movement? 
-I think its animation is too fast for the speed that he runs at.