How was sneaking
Couldn't really tell. Because of the the vision scope was similar for the player I couldn't really tell if I was in their vision scope or if it was just mine.
Do you like your move speed?
I liked it for the most part. I felt it was relatively ideal the speed at which you could traverse around each room. Depending on if you're suppose to sneak more or use more of your skills I think the enemies could be faster.
What do you think of the map size?
Very large. But it doesn't feel too much like a facility, in that, it feels like everything is just closed off by walls and is just a big brick.
What skills would make it more fun? More challenging
*Sneak Skills: camouflage into an object in the room, if you don't move when in an enemy line of sight you'll go undetected.
*Attack Skills: Mines, you can run away and drop a mine that if in contact with certain radius will emit an AoE stun.
*Challenging: Certain enemies with goggles or gear that can overcome one of your skills, like infrared goggles for stealth one of your stealth skills.
Others:
*I noticed that if you run into a wall and move on it and towards the direction you want to go you'll drag and go slow.
* I don't really know if you need the vision sight for the main character if you can still see the enemies on the screen without it.
* Is the character suppose to be big enough that he can't slide between some of the pillar objects found next to walls?