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(1 edit)

Thank you!

Controlling a platformer on keyboard is weird. Personally I have a strong distaste for space bar jumping, but I also understand it's industry standard, and there's merit to matching what people expect when it comes to controls. It's something I'll keep in mind for future projects for sure.

Also, the art was handled (mostly) by CoffeeBlend, so you've him to thank for the stellar visuals.