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(1 edit) (-2)

What are the algorithms/formulas in use? Each prestige reset seems to reduce how high I can set the price before it starts turning demand red. I.E., with the first factory at 100% prestige, I could set quality and speed to level 10 and charge 65 per unit sold with full demand (no red). But with the 120% prestige level, setting quality and speed to level 10 again, I could only charge 55 per unit; Trying to set it higher resulted in demand starting to turn red. So I could not set price to 65 as I did a 100% prestige.

What am I missing here?

(1 edit)

I didn't include the prestige amount in the demand calculation, that's why the demand was messed up. I already fixed it and I will publish the next update next week. I would publish it this week, but I'm currently busy with the Brackeys jam.

But you can charge more for your items, just try to find the best price below 100% (Shown, but not correct) demand

Did you ever update this? Both the web version and the download version? Currently, I have a prestige boost of 892%, and "wood shelves" turns red if I charge more then 10, even when my quality is at 70 and rate at 16. That is significantly down from when I was able to charge 490-ish for the same quality and rate but a prestige of only 120%. If I charge more, my (unsold) "stock" starts to increase rapidly.

I didn't update the game because it was just a jam game, and I have other projects I'm working on. I haven't actually made it to a high prestige boost, so I didn't knew the issue existed. I'll look into it.