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(+1)

Great idea, but I feel like it needs some polish: there is no sound and the visual is too shaky when there is vertical movement involved.

I wanted to be as near restrictions as i could, thats why its shaky because its really 84x48 just scaled up.
Also there is sound, if you are using Firefox, then you probably has the same bug as me, idk why this happens but there is sound, there is music and sfx.

I'm actually on Chrome. It might a problem with Unity, I tried with Edge and there is audio there. As for the camera, I think that, even if usually a bit of lag on the camera makes the experience way smoother, with this limited resolution a more responsive one would have probably been better. But I'm not really sure, these limitations really affect the way everything works. Good work anyway!