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It's great that you made the PC port, now I can review it! The graphics are amazing and so is the music, good job! Also the controls ale smooth and the game itself feels well to play! There are few "bugs" in gameplay though. First, when i hit the pause button more times, it creates more pause menus. I'd use SetActive(true); SetActive(false); for the menu object rather than instantiating new menu each time, which I believe is what happened. Then when I press attack in air, I'm able to levitate, but it doesn't really matter in gameplay anyway. Then I'd make the soldiers attack a bit faster and the area of triggering the bosses a bit bigger, so they have a chance to fight back. Shame on me, but I killed every boss just by standing at the doors and throwing daggers at them :D. Poor bosses :/. Good job nonetheless!

Thanks for your feedback, indeed the mouse can be triggered through the layers of the widget, so you can open the menu many times, I will take this into account in the future)