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(1 edit)

The mod expects you to give a valid skin, and Melting by default does not have a C skin.  Instead of typing what the skin will be (/autoskin Melting C rhino-skin), you should do /autoskin Melting A rhino-skin.  This way it will generate the A skin sprites (you could replace A with B if you want B skin) in the %localappdata%/nuclearthrone/data/autoskin.mod directory within the folder name you gave (rhino-skin).  After that you just edit the images and your skin should be ready for use.