Hey, really enjoyed almost every aspects of the game. Level design, music and sfx, platforming physics, etc. Really captured the best elements of games back then and today.
There was one big error I found in Domino Dungeon. At the top level are 3 doors, 2 purple, 1 red that are all accessed via the alternating wall jumping. 1 purple opens a door that seems to lead to an unfinished outside section of the level that does not provide a key, 1 purple door with a red key behind it, and the red door which has the pizza box to complete the level. However, in order to get to the 2nd purple door with the key, you must pull a level right next to the 1st purple door to the unfinished level.
On my first attempt of the level, I used a key to open the 1st door before the 2nd and was stuck because there was no way to navigate the incomplete portion and I could not find any extra keys within Domino Dungeon. I had to exit the game and try DD a second time, but skipping that first door completely and pulling the lever next to it in order to access the 2nd purple door.
Not sure if that 1st door is bugged, or I missed something that allowed me to navigate the first door, but still is a problem either way because the level can completed by just using a normal key on the 2nd purple door and gaining the red key.
Really look forward to more work from you guys!
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