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(+2)(-1)

I think the skull is a good icon to represent that. Having the ability to hide the skull or change the icon to one of the existing ones would be cool. 

As a stretch, allowing for custom icons would let people add whatever they want. Would be really cool to change all the icons, like the trees and mountains. I would think it would only involve exposing the icon being used and allowing the user to change it, leaving the generation logic untouched.

(+3)

For me I’d be happy with the Skull being replaced by a Dungeon, Temple, Fortress or Ruin if that’s what it is meant to represent.

I like to use this tool to quickly generate a world map, and for me the Skull is too “pirate-y”. I’d love it if the maps had the options for just castles and towns and other sites like that.