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(+1)

The controls feel great and it is fun to play. However, it is still evident that the work is not done (hopefully soon).

The options for movement of the entire fighter should definitely be more than just simple directional. I remember you working on a dash and I think its a good idea as long as it depends on the current stamina system.

A way to do uppercuts and fakes could be cool as well.

Also idle animations would be amazing.

Love the game!

+1 for uppercuts, idle animations, and fakes!!! These suggestions are EPIK board worthy