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(1 edit)

Version 0.1.3:

Framerate tends to drop on uninhabited planets. It's normally not a big problem, but it can make the hot-cold flashing on the Oniris devices harder to read. Also, after delivering crates to a planet, the crates will be back in the planet's loading bay next time I visit it. I tried taking them out and dumping them on an uninhabited planet; that got rid of them

Love the gameplay! Very chill and relaxing. Looking forward to when the hydroponics bay is functional; being less dependent on air cyclers seems like it would feel very rewarding. As another commenter noted, being able to rotate the crate stamper would be pretty cool; you could potentially set a bunch up around the landing platform to automatically stamp a lot of your crates as soon as you come aboard. In general, more variety in what needs to be maintained moment to moment would be pretty great (maybe some systems unique to the cargo bay, cockpit, and other areas? Could be a way to scale up how much maintenance needs to be done as your ship gets larger, in addition to requiring more air cyclers), and feels like it would be increase the impact of the crew once they're added in, as it would ensure they always have something useful to do (if you go the route of using them to automate tasks)