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(4 edits)

Hey ! I'm not a gamer, just curious about VR. Most of the games/apps on oculus store or sidequest are OK, some of them are really good-looking but yours is HUGE and quite UNIQUE on Quest2! Such a crazy experience. That's the VR i've been waiting for so many years!!! i'll buy it for sure. I just wonder why you develop it alone ? The gameplay is quite perfect but T4G needs to be improved with a clear storyboard and more funny weapons/robots/puzzle/sound tracks. Gathering a small project team would be great! Really want to see it on the Oculus store...in 2021.

Thank you :)

There is going to be a story, although I am not going in the "funny" direction. I want to have bits of humour but instead of having a crazy world that makes you burst in laughter, I'd prefer to keep it weird, alien with glimpses of things that may make you smile or feel uncomfortable. That's the plan and we'll see how it goes.

I develop it alone because the game is quite experimental. Having proper, user-friendly tools for a bigger team, is out of the question right now. I want to see how far can I push things. Right now it is not apparent, but I do not do everything myself. Some bits are/will be done entirely by other people (music, voiceovers), some in cooperation (story).

(1 edit)

Good vibes!
i love corridors design, shape and colors with tiny square on the walls. The textures are just perfect. It helps a lot to walk in a natural way, even running in the right direction as long as u understand the lighted arrows mechanism...would like to see more robots with specific point to shoot like head, heart or fragile legs.

 This game will be a VRstar, get ready !

"would like to see more robots with specific point to shoot like head, heart or fragile legs."

There will be :) Although I want to avoid having enemies with one good way to wreck them.