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Playing with gravity is just about the most used gimmick in platformers but the playing with momentum here does make it fresh. Also feels a little more open ended than a lot of similar games, the choices making it more interesting. 

Not sure why the dash is on a separate button when you can only use it in the air, few times I pressed jump in an attempt to dash. Also sometimes it didn't trigger even though my character had landed to recharge and was orange.