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Very fun to play. looking forward to playing against someone. couple of ideas I thought. i know the game isn't supposed to be 100% real life, this is just ideas

1.The quick straight jabs and crosses have less range than the power shots. 

Normal Life: power shot (hooks Uppercut) arms, are bent around 90degrees so around half the distance than a straight quick jab/cross 

2. The head is a little loose when going side to side.

Normal Life: slipping side to side the head stays pretty much still or boxers would end up dizzy

3, When stamina is low the punches stop but the noises keep going which I thought was confusing.

Maybe just needs an If Branch chucked in where the play punch sound bit is.

4.Uppercuts were a bit fiddly at first, unable to do a power uppercut to the face(Probably my controller fighting skills)

for me the uppercut i had to lean right then down to uppercut, don't know if this is intended

great game, great YouTube videos keep up the good work!!!

3 ideas

1.Backround Noise (like in a gym) 

2.commentator on power shot landed and knockouts, ref counting

3.mini  reaction/memory/puzzle games for training stats?

heavy bag press buttons at right time (strength)

speedbag (speed)

swinging tennis ball practise slipping side to side (ermm Defence/chin)

running/skipping ropes, rapid key bashing at the right times (stamina)

in game mini games would make nice YouTube videos, little side projects to try out new things.