Very fun to play. looking forward to playing against someone. couple of ideas I thought. i know the game isn't supposed to be 100% real life, this is just ideas
1.The quick straight jabs and crosses have less range than the power shots.
Normal Life: power shot (hooks Uppercut) arms, are bent around 90degrees so around half the distance than a straight quick jab/cross
2. The head is a little loose when going side to side.
Normal Life: slipping side to side the head stays pretty much still or boxers would end up dizzy
3, When stamina is low the punches stop but the noises keep going which I thought was confusing.
Maybe just needs an If Branch chucked in where the play punch sound bit is.
4.Uppercuts were a bit fiddly at first, unable to do a power uppercut to the face(Probably my controller fighting skills)
for me the uppercut i had to lean right then down to uppercut, don't know if this is intended
great game, great YouTube videos keep up the good work!!!
3 ideas
1.Backround Noise (like in a gym)
2.commentator on power shot landed and knockouts, ref counting
3.mini reaction/memory/puzzle games for training stats?
heavy bag press buttons at right time (strength)
speedbag (speed)
swinging tennis ball practise slipping side to side (ermm Defence/chin)
running/skipping ropes, rapid key bashing at the right times (stamina)
in game mini games would make nice YouTube videos, little side projects to try out new things.