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Yeah i  could never figure out what was the cause of this bug. It happens in some systems but is not a frame rate issue and the tests i did where with high, medium and low specs PCs. i'm also not using any rigidbody for the playerMovement so it can't be a caused by the physics system. If you have any idea of what it could be pls let me know.

Ah I wish I had some idea, but I truly do not know what is causing it sadly :(