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Day Six

Bit of a shorter one to report on this time, but I did actually get a decent done today. First up, vendor trash!

It took me a hot second to wrap my head around how this code actually works (with some supervision from Aera), but I think I get it enough to make a bunch new items, when the time is right. For now, I've focus on the boss drops (the last three) and some regular enemy drops (the first two). Yes, you loot a mimic tongue in this game. Tasty!

Other than that, I spent the rest of my day writing first encounter dialogue for the other two dungeons. Here's a sample when first fighting bears. I thought about doing a bear pun instead, but that would bearly pass quality testing ; )

We're gonna be doing a discussion on GUI at the weekend (because we seriously need to fix it), so for tomorrow, I think I'll work on getting some of the sprites actually done. Or at least, more done. I should also probably define some more positions for the image sprites, because at the moment [left] and [right] are a bit too extreme for what I'm going for.

Alright, that's all from me. See you tomorrow!

- Soul