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(4 edits)

snap forever (map)

this games kinda short. im here to fix that! i made a level thats "infinite" once you get to the end you will die. thats intentional. its so i can make the enemies respawn. 

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salts' reply here is based on the original post:

(so i've been working on pro-longing the experience by using the mapping config, (no, im not trying to use zone builder or something stupid.) and how can i make a, for example, a robot respawn? if i cant, in the next update, could you add that feature? thanks!

edit: i have gotten around this, but it would be cool if respawning enemies was a feature. if you're interested in the map i was making, download it here. if you die at the end, dont worry. its intentional. since i cant make enemies respawn, its a way of making them respawn. have fun!)

(+1)

Hi, it's cool seeing people already interested in modding :)

I can already think of a few ways you could do this without me needing to add anything, but based on how your level looks, I would use an ACS script. ACS scripts are how all of Snap's maps do most of the advanced level changing. You can make one for your map by opening the "Script Editor" window in Ultimate Doom Builder.

The "SpawnSpotFacing" function lets you spawn any object at "Map Spot" things. You would place the spot thing, give them tags, then use the function to spawn robots in at all of the tagged spots. The script could repeat the action on a timer using a loop & delay, or happen when you step on a line, or when you activate a switch.

Don't really have room to explain further than that, but here's some resources you could look at to learn!

https://zdoom.org/wiki/A_quick_beginner%27s_guide_to_ACS
https://zdoom.org/wiki/SpawnSpotFacing

(2 edits)

interesting. i'll check it out in the future! glad to see some positive feedback from my mod. heck! my mods' probably one of the first mods for this, if not THE first!

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