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Im using godot, and I cant find the right hframes and vframes for the newest sprite sheet, which is Adventurer-1.5.zip right? Well, for the first one it worked, but now it doesnt, ive been through all possibilities and the best one i could find (16 vframes, 8 hframes) it still shifted to the right every frame!!! I tried all my tricks but It seems to be off by 2 pixels, as in the spritesheet itself. Please help!