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yeah, nice, text doesn't go outside the boxes anymore 
- don't know if it was meant to be fixed yet, but can still banish all gods, which prevents proceeding
- to me personally the text writing speed and the "investigating..." screen are a tad too slow, but i get that it's more atmospheric that way, and i assume with some kinda sounds it's gonna feel better
- some parts of the UI are kinda small, like the "rolled dice" text bottom left, the  "Non-location event" top right,  "danger level" top right, when you hover over the level (1) "0/100xp" top left is for ants
- in the inventory,  text goes outside of the box for "fresh sandwich" top left
- would also be good if the energy(?) meter topest left had some bigger bars to it
- there is also a strange kind of font, for example for "(c△se file 0)" bottom right, i think it's the same used for "current objective" top left
that's all i'm seeing