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oh also this is how I always wanted Spiderman to traverse in games and even before I played your game I was thinking about why they didn't do it this way. I came to the consensus that when you are swinging as fast as spiderman does that it would be impossible to accurately aim, although you could slow it down to solve that problem but then you wouldn't feel like spiderman going that slow. But in your game it feels like I am moving fast while still able to aim fairly accurately that must have been one tough sweet spot to find and I commend you for finding it