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-Thank you for your comment! First of all, optimal wall-jumping is hard to code, but I'll try to improve it.

-I don't think you need checkpoints because the levels are so short and you have a lot of lives, but I can understand it being frustrating to some players.

-The teleporters work that way so that you don't tp yourself if you don't want to, though you're not the only one complaining about this issue.

-You have to know by heart the 3 attacks of the boss, and adapt yourself accordingly. I feel like the boss is easy enough, and it'll be even easier with checkpoints.

-I'll try to fix all those annoyances in a big future update (i'm working on another game right now)!