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Haunted is a short but impactful game about ghosts and relationships. It leads with an eerie seldom quoted bit of Emily Dickinson, but then slowly backs off from the ghost theme and focuses more on healing from a past relationship.

The PDF is 11 pages, with a cursed scrapbook sort of aesthetic that works well for the project. The layout and graphic design aren't intrusive, and don't fight for your attention with the text, but they're a nice touch.

Gameplay for Haunted uses tarot and journaling, and it isn't really a game you can lose. The cards are purely prompts, and you react to them by reflecting on memories with your ex. If the memories turn too negative, or if you hit the Tower, the game ends.

Part of the game's narrative revolves around your ex, so you may want to fabricate a character and a character's ex if you don't want to relive discomfort.

Overall, Haunted has a message of reflection and healing, but it leads with an expectation of ghosts, so I felt a little let down when those didn't manifest. That said, it is a well-made journaling game, and I think if you go into it with an expectation that it's a game about putting to rest past relationships, you'll have an interesting, possibly cathartic experience.