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The office was great, the detail from the pile of books, the spinning fans. The lighting felt a bit off for me though that's a nitpick that shouldn't take away from the design of the office. The light shining from the desktop screen was a very nice touch. Everything else though I feel the office was empty, the mechanic from the book on the table (next to the lamp) held nothing. Maybe that should have held a note of some kind, I don't know, but that does come out as a surprise to me. I missed it the first time I played the prototype, so I think you could have added a timed note on screen, or another object (like a post-it note) to go near the book. Another problem is the audio, there's none. Maybe just a piece of low elevator music to play while the player is moving around the office. Even footsteps would break up the monotony of the prototype.