Done some testing and encountered a number of bugs. The biggest one being that the audio sliders are basically useless. Even lowering the master slider to 0 still has naomi blowing my eardrums out with her sighing on the couch. lol
The only thing that helps is lowering the voice slider to almost one pixel.
The UI Scale slider should be buttons with different sizes to pick. Because the moment you try to change the ui scale it jumps frantically since you're not only changing scale of the ui but also scale of the slider at the same time. Which is kinda counter intuitive.
I'm playing on the paid Windows and Android versions by the way.
For some reason booting up the game on Windows always loads it at a resolution of 4096x2160. Which is weird since my monitor is only 1920x1080p. So either its an error and displaying the wrong resolution in the menu or the game is basically wasting resources trying to render a few million pixels more.
On my Galaxy S10 Smartphone it seems like it needs way more performance than it should. My phone is getting hot to the touch and after a few minutes of gameplay the fps go down quite a bit. The games resolution is set really low by default ( like you explained to me for performance reasons) So it really shouldn't be sucking up so much power.
Just for reference: The games "Genshin Impact", "Honkai Impact 3rd" and Minecraft run all fine on High settings. Which are all pretty demanding games on mobile. I know the comparison to games made by big studios isn't fair. It's just to give an example of what my phone can usually run at full resolution. Which is 3040x1440p in my case.
But these are just my problems. Its overall good update. Keep up the great work!
A happy new year to you!