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the real problem is the game have very little content. So it’s ‘balanced’ to squeeze out whatever $ they can from the players before they run out of stuff to do or hit a wall like arena 10 and quit. 

Given how hard it is to collect epic/legendary cards outside events, I’d say they are already being  ‘generous’. 

This kind of games have a tiny player base so they have to milk lots of $ from the few who play