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(3 edits)

Sure! It’s under GPLv3 so you can fork it and make a PR whenever! I haven’t worked on it since early 2017 but I would love it if you contributed! If you have any questions about the code or anything I can do my best to answer!

For the procedural part, I cleaned up the code a bit not too long ago, but the version I had started implementing was procedural terrain with 2d Perlin Noise, but the result wasn’t very interesting. Maybe you can try to push off from there?

(+1)

oh okay I will try working from there then! Sadly my life is a roller coaster so I will have to wait until things cool down before I can start editing the game.