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they dont port old games to other consoles, they do remake and remasters.  I think remastering older games makes a lot of sense, but there no ps3 game that gets ported to ps5 its always a remake or HD release.  Even games like last of us on ps4 was an HD release for ps4 not a straight port.  I can't really think of any old games that just got ported to new hardware with there old engines / graphics.  This falls under the remake / remaster category.  Not to mention to coding issues that would arise from just trying to port an old game to a new engine, that's why they basically have to remake the game when its been that long.  It's worth noting that remakes is an intended feature as well, but it will have different needs that you will have to meet.  As opposed to just doing a bit of light code to a game to make it work on another platform you will need to add stuff and upgrade to a new engine and do more choices / work to create a remake, which I honestly think is realistic to reality.

Even in the past few weeks we have seen cyberpunk launch on old and new platforms and they are completely different games.  Cyber went the other way with it though they made the quality game then tried to downgrade it to work with xbox / ps4 and its having major issues.  Typically they go from the weaker hardware to the better but cyber was special case and it's really hurt them trying to do it that way.  Which they are only doing due to release timing, had it been another 6 month delay and no pre-orders they would likely just of made the ps5 / xbox X versions, but that's a different topic all together  :)

Fair assessment, but there are games like the GTA series where they didn't remake or remaster, they just ported them to PS4 with 1080p upscaling. Furthermore, it's not that common for people to say 'did you play that remake/remaster?' Most people just say port because that's the common way to refer to old games on new systems. Unless the title specifically states remake/remaster, it's called a port (and even then, I still hear people referring to remakes/remasters as ports). I get what you're saying though. 

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ya I totally agree they are often refereed to as ports even when they are HD upgrades or remakes.  Even the recent halo master chief collection that came to steam people consider it a port to steam but it has had an HD treatment with new textures and what not.  Remake / HD release is currently being created and will be in next update later today or tomorrow pending issues.  This will allow any games from previous systems to be remade and launched as a title on current systems.  It is using sales / score of the original game as a boost to sales for the new release, provided the original scored well remakes will see quite good sales, and of course you can only remake a game once.  After remaking a game though you can port it to the other current gen systems as well as add DLC.  I am pleased you see where I am coming from with the ports, please feel free to give feedback / suggestion any time.  I really want to make a deep, complex, and super fun game dev simulation, and I am open to change / add anything that makes sense for the game.

I think you're doing a great job. I really want to play this game. Do you think I should start playing it now or is it better to wait for more stability/features? Or maybe the game is already very stable lol. I'm always afraid I'll start playing and then new updates will force me to start my save all over again. It's not a big deal but sometimes that can interrupt my immersion. 

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That is really up to you.  I have made sure the game is very stable and as bug free as possible, but there are some missing stuff like tutorials that can make it more difficult.  I always mention on updates if I think old saves will continue to work, which generally they will.   I would wait 30 mins after this post as I am putting the new update as I type this, with 1 more feature update planned in a few days.  Outside of this next feature the game is super feature rich, I will be shifting into expanding on some of the systems that exists but are undeveloped Ie more milestones, more character models.  There all fully functional systems they just need more meat.  

After I get everything filled out I will be focused on "End Game"  which will be AAA games / console development / creating your own conventions and a ton of interesting interactions with other companies..  I have a ton of end game ideas many of which have been suggested by players, but I dont wanna get into specifics yet until I am sure I can create the mechanics before I promise them ^^  

However the early / mid game is super filled out and def worth trying in it's current state, but it will of course get better and better as I move towards eventually EA release, and I totally understand if players want to just wait for final versions.  I will be creating a more finalized DEMO for steam in the future as well which will give people a good taste of the game in a more finalized state, but that will take some time.

https://store.steampowered.com/app/1478350/Game_Dev_Masters/  Demo will be available around Feb for steam hopefully, but the steam trailer shows some better environments I will be making use of soon.

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Newest update is live which includes remakes..

There is no pressure to try it now or wait that is totally up to you, but if you do try if you have any feedback / suggestions don't be shy.  I will listen and if it can help improve the game then It will be added / changed.

Thank you! I will be trying this out soon. I also wishlisted and followed the game on Steam. It looks really cool. Keep up the good work! 

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Thank you so much man, your support is very appreciated.  I got lots left to do, but I love what the game has already become.  I am very excited to continue development, and I hope 2021 will be a good year for you as well as for #GDM :P