Fun but wins need more payoff
We initially planned to use the parchment paper to the left of the board as a kind of character sheet for progression. Including level-ups (just for progression, no stat changes), a simply illustration of the character (what weapons you carry and what afflictions you may suffer from) and a recap of visited cards and killed monsters.
But we didn't have the time to build all that, so we focused on bringing all the stuff our team members build into the game (audio & music, narration, art, ...). :)