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(+2)

Thanks, man! 

I just saw your gameplay, I love it haha. 

Yeah, my beta testers told me that the game really needs saving points because it's very tedious to have to do everything once you're wrong, I have an idea of how to do it so I'll probably upload a patch adding them. I will consider adding an "easy mode" in which the fragments are infinite.

I will also add some notes in the tutorial about mechanics that are implicit, for example, to select an object in CODE mode just click on it, you don't need to search for its ID, and you don't you need to type the "AddCLARA" command, by pressing F3, if you don't have any CLARA, you'll automatically spend a fragment to create her.

Thanks for the review, I will take it into account :)