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(+1)

I like how satisfying it feels to smash several skulls at once! Healing mechanic turned out to be a double edged sword though - sometimes I really needed that health back, but returns were too generous and made the game too forgiving.

In short, skulls weren't as punishing as Hades's puns .

(+1)

Maybe the skulls are not the punishment, but rather the puns?  😁

I wanted to go for an all or nothing gameplay style which forces the player to be on their legs all the time, but balancing is something you can keep perfecting into infinity... Anyway, thanks for trying the game out and for the feedback!