Very fun game with a variety of options and paths the player can take to get to the end of each level. The reference to various different games and TV shows was a good idea as I had a great time being excited about the fact I knew most of the characters. Also, the Double Eleven characters for a Double Eleven game jam was a good idea as it involved the host of this jam(being Double Eleven if you didn't guess). Furthermore, the grappling mechanic was great and the time rewind was phenomenal! I really think that it was really good for a week's worth of development. You could have lots of enjoyment from just the movement choices alone and it fit very well with the platforming element of this fantastic game! Although the portal feature was a bit underused(which is fair enough) I appreciate the fact that it was still implemented and was a bit of a reference to another game. The model for things like the crates were good and the color variety made them different enough from each other. Textures were great, and so was the atmospheric stuff like the fog and background elements.