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(1 edit)

If you leave the middle boss for last on Vitamin Council, I didn't notice him doing any mechanics (or the other two dead bosses doing anything). I killed right, left, then middle. After killing right, he occasionally threw sausages. After killing left, right didn't throw sausages anymore and the middle boss was a cake walk. Is this intended?

I'm absolutely loving this idea and implementation by the way. I have advocated that a "full clear" of the bosses on this site should be a ticket to raid this week haha.

The middle boss has two mechanics: being linked with a teammate, and a wall of dancers swiping across the room - the abilitites simply have such a long cooldown that the boss dies before using them a second time. I'll probably do something about it after fixing more major stuff.

Thanks a lot for the feedback!