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  • Some sense of game progression to give the player more to strive for than just one increasing number would work well to keep players interested longer.
    • Levels, waves, phases etc.
  • Enemies of differing size, speed, even movement patterns
    • Gradually increasing each level/wave etc.
    • Makes the player change  the way they play
    • Gives an increasing challenge as time goes by to keep gameplay fresh
  • Preset obstacles to force movement strategy
    • different between levels?
  • A bigger screen size to account for all this and more
    • less cramped gamespace
    • could return to being cramped later on to provide a challenge
  • Something else for the player to interact with
    • Powerups, detonators, etc.
    • Not necessarily another action the player can take, but something else they can do with the one they have ("move")
      • offers the choice of avoiding the creeps or trying to pick up something useful that won't be there for long
(+1)

wow, this sure is a long list of potential improvements XD

I'll incorporate these improvements in later updates XD

Thank you for your suggestionss ! XD